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An Accessibility Usability Study and Redesign of the UMANG App for Low-Vision and Older-Adult Users

Auditing India's flagship government services app against WCAG 2.1 and GIGW 3.0 with screen-reader and older-adult users, then redesigning what fails

Mapped to your syllabusDesign schools Graduation / degree project · Graduation / degree project — process document + portfolio + jury · Final semester

Overview

1 min read

Access Denied? Redesigning UMANG for Low-Vision and Older-Adult Users is a B.Des UX graduation project that studies a real, high-stakes artefact: UMANG (Unified Mobile Application for New-age Governance), the Government of India's single app for EPFO, pension, utility-bill and hundreds of other citizen services, built by MeitY's National e-Governance Division. The people who most need these services — older adults and users with visual disabilities — are the least studied by its interface.

The project runs in two linked tracks. The audit track tests UMANG's Android app against the WCAG 2.1 AA success criteria and the Government of India's GIGW 3.0 guidelines (which align with IS 17802), including a full TalkBack screen-reader walkthrough of the login, service-discovery and EPFO passbook flows. The study track runs task-based moderated usability tests with 14 ethically recruited participants — 8 older adults and 6 low-vision screen-reader users contacted through a district blind-welfare association and a senior-citizens' forum — capturing task success, time, SUS scores and severity-rated findings.

The synthesis drives a redesign of three flows in Figma (onboarding, service discovery, EPFO passbook viewing) with contrast fixes, dynamic type, proper element labels, focus order and plain bilingual copy. A five-participant validation round measures whether the fixes moved the numbers. The deliverables — process document, audit matrix, prototype and portfolio case study — go to a jury that evaluates research, process, iterations, final artefact and presentation.

Relevant for
All India
Level
Advanced · 20 weeks · solo
Common at
National Institute of Design, IDC School of Design, IIT Bombay, Department of Design, IIT Guwahati
Updated
Nov 2026

Syllabus alignment

Design schools · Graduation / degree project

Graduation / degree project — process document + portfolio + jury · Final semester

Subjects this project applies
  • User Research Methods (interviews, task-based usability testing)
  • Accessibility and Inclusive Design (WCAG 2.1, GIGW 3.0, screen-reader use)
  • Interaction Design and Information Architecture
  • Usability Evaluation (heuristic evaluation, severity ratings, SUS)
  • Visual Design and Typography (bilingual labels, contrast, dynamic type)
  • Design Project Documentation (process document, portfolio case study)
How it is evaluated

Team: individual

jury on research, process, iterations, final artefact and presentation

What's in the box

11 parts · 5 free · 3 previewed · 3 unlock for ₹2,000

Problem & synopsis

5 min read

Problem statement

Government services are moving to apps faster than citizens are moving to apps. UMANG concentrates EPFO, pension and bill services in one place, but the citizens with the greatest need — older adults and people with visual disabilities — face unlabelled controls that defeat screen readers, small touch targets, low-contrast cards, English-heavy jargon and an onboarding flow built around OTP juggling. None of this is visible in a compliance document; it only shows up when a real user tries to view their own passbook and fails. There is no published, evidence-based account of how these two user groups actually perform on UMANG, and no demonstrated redesign that shows what conformance and plain design would look like in practice. A rigorous, ethically conducted usability study of the real app, followed by a tested redesign, gives both the design community and the standards conversation the missing evidence.

Synopsis

Abstract

This graduation project asks a narrow, testable question: can a first-time low-vision user or a 65-year-old actually complete core tasks on UMANG, India's flagship government super-app? It answers with evidence — a WCAG 2.1 AA and GIGW 3.0 audit, a TalkBack walkthrough, and a 14-participant task-based usability study — and then redesigns the three weakest flows in Figma and retests them.

Introduction

UMANG aggregates 2,500+ services from the centre, states and local bodies: EPFO passbook and claim status, pension services, bill payments, DigiLocker access. Its users include millions who do not read English comfortably, many whose eyesight fails before their phone skills do, and screen-reader users for whom an unlabelled button is a dead end. Accessibility for Indian government apps is not optional: GIGW 3.0 makes it a mandated guideline set, aligned with IS 17802. Yet the lived experience of the least fluent users is rarely documented in student research.

Existing situation and the gap

  • UMANG's public documentation positions it as citizen-first, but no published, evidence-based usability account exists for low-vision and older-adult users.
  • Prior student and industry studies in this space either audit compliance on paper or test young, confident users.
  • The gap this project fills: combining a standards audit with observed task performance of the actual user groups, then showing a redesign that closes the measured gaps.

The proposed work

  1. Audit: automated checks plus a manual WCAG 2.1 AA matrix and a GIGW 3.0 mapping over the Android app; a complete TalkBack walkthrough of three flows.
  2. Study: 14 participants (8 older adults 60–70, 6 low-vision screen-reader users), 5 tasks each (install and register, find a service, view EPFO passbook, check claim status, raise and track a query), moderated think-aloud sessions with screen recording.
  3. Synthesis: severity-rated findings (Nielsen's 0–4 scale), SUS scores per group, affinity mapping into a problem tree.
  4. Redesign: Figma rebuild of onboarding, service discovery and passbook viewing — contrast, dynamic type, element labels, focus order, touch-target size, plain bilingual copy.
  5. Validation: retest with 5 participants against the same task set and SUS.

Feasibility

UMANG is free and runs on any mid-range Android phone; TalkBack is built into Android; the standards are public documents. Recruitment runs through two partner organisations (a district blind-welfare association and a senior-citizens' forum), whose coordinators co-sign the ethics plan. Sessions need a quiet room, a recorder and about 60 minutes each. The main risks — recruitment slippage and consent friction — are absorbed by a two-week buffer in the schedule and oral consent in the participant's language, recorded and archived with written forms.

Objectives

  1. 01Audit the UMANG Android app against the WCAG 2.1 AA success criteria and map the findings to the GIGW 3.0 guideline domains.
  2. 02Conduct a full TalkBack screen-reader walkthrough of the registration, service-discovery and EPFO passbook flows and document every point where the experience breaks.
  3. 03Run task-based moderated usability tests with 14 ethically recruited participants (8 older adults, 6 low-vision screen-reader users) across 5 core tasks.
  4. 04Quantify the gaps with task success rates, time-on-task, SUS scores and severity-rated findings.
  5. 05Redesign the onboarding, service-discovery and passbook flows in Figma so that the audited failures are visibly and measurably fixed.
  6. 06Validate the redesign with a 5-participant retest and report before/after deltas on the same metrics.
  7. 07Produce a jury-ready process document and a portfolio case study that explains every decision from evidence to interface.

Scope

In scope

  • The Android app of UMANG (current public version) on two mid-range devices of different screen sizes; the web portal is referenced only where a flow differs materially.
  • Three flows end to end: registration/onboarding, service discovery, EPFO passbook viewing; other services are touched only during free exploration.
  • Two user groups: older adults (60–70) who use a smartphone at least weekly, and low-vision screen-reader users; both recruited through partner organisations with written consent.
  • A WCAG 2.1 AA + GIGW 3.0 audit matrix, a usability study with SUS and severity ratings, a Figma redesign of the three flows, and a 5-participant validation round.

Out of scope

  • iOS parity, the full 2,500-service catalogue, and back-end or server behaviour.
  • Producing or shipping code to UMANG/NeGD — this is an independent academic redesign, not an official collaboration.
  • Cognitive-disability and motor-accessibility user groups (documented as future work).
  • Any collection of participants' government ID numbers, EPFO credentials or actual account balances.

Methodology

The project follows the Double Diamond as its research-through-design frame, with the first diamond running the evidence tracks and the second running the redesign.

PhaseWeeksWorkOutput
Discover1–3Secondary research (standards, prior studies); recruitment through partner organisations; ethics paperwork; pilot audit on two flowsResearch plan, consent pack, pilot audit notes
Define4–7Full WCAG 2.1 AA + GIGW 3.0 audit matrix; TalkBack walkthrough; usability sessions with 14 participants (think-aloud, 5 tasks, screen recording); SUSAudit matrix, session recordings, severity-rated finding list
Synthesise8–10Affinity mapping, two personas, journey maps for both groups, problem statements and HMW questionsSynthesis boards, personas, journey maps
Develop11–16Wireframes, accessible UI kit, Figma redesign of the three flows with guide review cyclesHigh-fidelity prototype with rationale log
Deliver17–20Validation retest with 5 participants; before/after report; process document, slides, portfolio case studyFinal deliverables for jury

Sampling: purposive recruitment through a district blind-welfare association and a senior-citizens' forum, with snowball extension to reach 14; the pilot session with 1 older adult tests the task scripts. Instruments: consent forms in the participant's language, task scripts, observation sheets, the SUS questionnaire, the Nielsen 0–4 severity scale and the audit matrix template. Analysis plan: SUS scored per the standard method (benchmark 68); task success and time compared across groups; findings severity-rated and mapped to WCAG criteria; affinity clusters reduced to a problem tree that drives the redesign backlog. Ethics: written + recorded oral consent; participation is voluntary with a token of appreciation; no government ID numbers, credentials or balances are collected or recorded; participants are identified only as P01–P14 in all documents; recordings stay on an encrypted personal drive and are deleted after jury submission; the protocol is approved by the programme's academic review and co-signed by the partner coordinators.

Design process & sheet plan

2 diagrams · 7 tools · 1 min read

  • Figma (wireframes, accessible UI kit, high-fidelity prototype)
  • FigJam (affinity walls, journey maps, severity boards)
  • TalkBack (Android screen reader) for assistive-technology walkthroughs
  • WCAG 2.1 AA checklist and GIGW 3.0 mapping matrix
  • Google Forms / Sheets (scheduling, consent records, SUS scoring)
  • Screen and audio recorder for moderated usability sessions
  • Adobe Illustrator (icon set and illustrations)

The project is a study system rather than a software build, so the architecture below shows the study design — how evidence flows from the two tracks into the synthesis that drives the redesign, and back into validation.

flowchart TD
  A["Recruitment through partner<br/>organisations + ethics paperwork"] --> B["Pilot audit and pilot session"]
  B --> C1["Track 1: standards audit<br/>WCAG 2.1 AA + GIGW 3.0 matrix"]
  B --> C2["Track 2: usability study<br/>14 participants, 5 tasks each"]
  C1 --> D1["TalkBack walkthrough log<br/>of 3 flows"]
  C2 --> D2["Recordings, task success,<br/>time-on-task, SUS"]
  D1 --> E["Severity-rated findings<br/>Nielsen 0-4 scale"]
  D2 --> E
  E --> F["Affinity mapping: personas,<br/>journey maps, problem tree"]
  F --> G["Redesign in Figma:<br/>onboarding, discovery, passbook"]
  G --> H["Validation retest:<br/>5 participants, same metrics"]
  H --> I["Before/after report,<br/>process document, jury deck"]

Each usability session itself follows a fixed protocol, so that data is comparable across all 14 participants:

flowchart LR
  A["Consent +<br/>context questions"] --> B["Training task:<br/>find weather service"]
  B --> C["5 scored tasks,<br/>think-aloud"]
  C --> D["SUS +<br/>post-task ratings"]
  D --> E["Debrief +<br/>token of appreciation"]

The mapping is deliberate: every severity-rated finding carries its WCAG criterion, its audit-matrix row and the redesign decision it produced, so the jury can trace any interface change from raw evidence to final artefact in one step.

Stages

6 stages

  1. Stage 01

    Standards Audit

    A row-by-row matrix testing UMANG's Android app against the WCAG 2.1 AA success criteria (contrast, labels, focus order, touch targets, error identification) and mapping each finding to the GIGW 3.0 accessibility domain, combining automated inspection with manual checks and producing a severity score for every row.

  2. Stage 02

    TalkBack Walkthrough

    A complete assistive-technology run of the registration, service-discovery and EPFO passbook flows with TalkBack as the only interface, logging every unlabelled control, ambiguous announcement, focus jump and unreachable element with screenshots and a timestamp, turning the audit's static findings into a lived sequence of failures.

  3. Stage 03

    Usability Study

    Moderated, task-based sessions with 14 participants (8 older adults, 6 low-vision screen-reader users) recruited through partner organisations: 5 scored tasks per participant, think-aloud protocol, screen and audio recording, task success and time-on-task captured on observation sheets, and SUS administered at the end of each session.

  4. Stage 04

    Synthesis

    Affinity mapping of all session notes and audit rows into clusters; two personas (an older first-time service user and a working-age screen-reader user); journey maps for the passbook task per group; a problem tree whose branches become the redesign backlog, with every node carrying its evidence count and severity.

  5. Stage 05

    Redesign

    An accessible Figma UI kit (type ramp with dynamic-type behaviour, AA-passing colour tokens, 48dp minimum targets, labelled components) and high-fidelity rebuilds of onboarding (assisted registration, larger OTP entry, plain bilingual copy), service discovery (search-first, category cards with icons and labels) and passbook viewing (summary-first layout, download actions exposed as labelled buttons), each annotated with the finding it answers.

  6. Stage 06

    Validation and Jury Deliverables

    A 5-participant retest on the same task set and SUS to measure before/after deltas; the process document with the full audit matrix, ethics annexure and decision log; the 13-slide jury deck; and a portfolio case study written for recruiters as well as examiners.

Slides

12 slides · titles free · bullets, notes and the .pptx unlock

  1. Slide 1

    Title Slide

  2. Slide 2

    Context: One App, Every Service

  3. Slide 3

    The Question and the Gap

  4. Slide 4

    Method: Two Tracks, One Frame

  5. Slide 5

    Participants and Ethics

  6. Slide 6

    What the Audit Found

  7. Slide 7

    What the Study Found

  8. Slide 8

    Synthesis: Personas and Problem Tree

  9. Slide 9

    The Redesign

  10. Slide 10

    Validation: Did the Numbers Move?

  11. Slide 11

    Deliverables and Portfolio

  12. Slide 12

    Limitations and What Comes Next

Bullets, speaker notes and the .pptx · ₹2,000

The titles above are the real outline. The rest is what you present from.

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Viva questions & answers

3 of 17 answered free · 14 unlock

Read each answer, close it, and say it in your own words. Your viva will ask. Now you'll know.

  1. 01Concept

    What is the difference between usability and accessibility, and how does your project address both?

    Accessibility is whether a product can be perceived and operated by people with disabilities at all — labels, contrast, focus order; usability is whether any user can complete tasks efficiently and with satisfaction. My project addresses both: the WCAG and GIGW audit measures accessibility, while the task-based tests with older adults and screen-reader users measure usability, and the redesign reports against both kinds of evidence.

  2. 02Concept

    What are the POUR principles of WCAG, and where did each fail in UMANG?

    POUR stands for Perceivable, Operable, Understandable and Robust. In UMANG, Perceivable failed through contrast and unlabelled icons, Operable through small touch targets and focus jumps in the onboarding flow, Understandable through English-heavy jargon on service cards, and Robust through controls that announced inconsistently with TalkBack — each mapped to a specific success criterion in my audit matrix.

  3. 03Concept

    Why did you choose UMANG rather than a smaller government app?

    Because UMANG is the aggregation point: EPFO, pension and bill services land in one app, so accessibility failures here multiply across dozens of services at once. It is also built by NeGD under MeitY, which makes GIGW 3.0 conformance a direct mandate, giving the project a public standard to audit against rather than a private app's own promises.

+14 more questions, with answers

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How to build the thesis

6 steps · unlocks with the project

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6 steps

Every step to carry the project out with the tools in the tech stack, in order.

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READMEFIRST

225 words · unlocks with the project

What to change before it goes anywhere near a submission. Skipping it is how the demo fails live.

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225 words · ~1 min read

The checklist of things to rename, re-seed and re-think so the project reads as yours.

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Instructions

286 words · unlocks with the project

How to study it, adapt it and walk your examiner through it, step by step.

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Report structure, formatting rules and the submission checklist your department will grade.

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References

8 sources

  1. UMANG — Unified Mobile Application for New-age Governance (MeitY / NeGD)
  2. Guidelines for Indian Government Websites and Apps (GIGW 3.0) — NIC
  3. Web Content Accessibility Guidelines (WCAG) 2.1 — W3C
  4. IS 17802 — Accessibility requirements for ICT products and services (Bureau of Indian Standards)
  5. Nielsen, J. — 10 Usability Heuristics for User Interface Design (Nielsen Norman Group)
  6. Brooke, J. — SUS: A 'Quick and Dirty' Usability Scale (1996)
  7. Norman, D. — The Design of Everyday Things (Revised ed.)
  8. Ministry of Electronics and Information Technology — Government of India

Cite this bundle

OnlyProjects. (2026). An Accessibility Usability Study and Redesign of the UMANG App for Low-Vision and Older-Adult Users: B.Des UX / UI Design project bundle [Educational resource]. https://onlyprojects.online/projects/bdes-ux-umang-accessibility-usability-study-redesign

Future scope

1 min read

  • Extend to cognitive-accessibility and motor-accessibility user groups with adapted protocols and partners.
  • Localisation testing in two more Indian languages with community partners.
  • A working HTML/ARIA reference build of the redesigned passbook flow to demonstrate the behaviours concretely.
  • A comparative study of two more government super-apps using the same audit matrix, building a state-of-practice report for Indian public-interest UX.

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