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Ergonomic Vegetable-Vendor Pushcart with Shade, Insulated Cold Box and Fold-Out Display (Rhino/KeyShot)

  • 12 slides
  • 15 viva questions
  • 6 modules
  • No code needed

@ergonomic-vegetable-vendor-pushcartUpdated Oct 2026

A B.Des graduation project that starts with a vendor's aching back and ends with a cart that folds, shades and keeps coriander fresh

B.Des, Product Design · Final sem · Intermediate · 18 weeks · Solo

More info
Level
Intermediate · 18 weeks · Solo
Relevant for
All India
Common at
National Institute of Design, IDC School of Design, IIT Bombay, NIFT
Syllabus
Design schools Graduation / degree project · Graduation / degree project — process document + portfolio + jury · Final semester
Tech stack
  • Rhino 3D
  • KeyShot (renders, CMF studies)
  • Adobe Illustrator / Photoshop (boards)
  • Adobe InDesign (process document)
  • Cardboard and foam-core mock-ups
  • Workshop fabrication (MS tube, welding, sheet work)
For educational purposes only

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  1. Pinned

    1 min

    Overview

    This B.Des graduation project designs a pushcart for mobile vegetable and fruit vendors in Indian cities — the thela-walas and gaadi vendors who push a loaded cart several kilometres through residential lanes every day. The typical cart is a wooden or angle-iron platform on bicycle wheels, built by a local fabricator with no attention to the vendor's body or to the produce.

    Field research with vendors in two neighbourhoods showed recurring problems: push handles at the wrong height causing back and shoulder pain, heavy carts that are hard to steer on broken roads and ramps, no protection from sun and rain for the vendor or the produce, leafy greens wilting by noon, and a display that has to be unpacked and re-stacked at every stop. Vendors also asked for a place to lock the day's cash and a way to show a UPI QR code clearly.

    The project follows a product-design process: user research (shadowing, interviews, body-mapping of pain), Indian anthropometric data from Chakrabarti's NID study, task analysis, concept sketching, 1:5 scale models, Rhino modelling, a CMF study comparing powder-coated MS tube, HDPE and treated bamboo, KeyShot renders, a full-scale working prototype built with a local fabricator, and user trials with vendors. The final cart has an adjustable handle, a lighter frame, a fold-out tiered display, a detachable shade canopy and an evaporative-plus-insulated cold box for greens — at a cost vendors could realistically afford.

    Syllabus alignment

    Design schools · Graduation / degree project

    Graduation / degree project — process document + portfolio + jury · Final semester

    Subjects this project applies
    • Ergonomics and Human Factors (Indian anthropometry)
    • Materials and Manufacturing Processes
    • Form Studies and Design Drawing
    • Digital Modelling and Rendering (Rhino, KeyShot)
    • Design Research Methods
    • Prototyping and Model Making
    How it is evaluated

    Team: individual

    jury on research, process, iterations, final artefact and presentation

    1 min read · 15 viva questions

  2. 2 min

    Synopsis

    Abstract

    Mobile vegetable vendors are among the most visible workers in Indian cities, yet the carts they use every day are improvised and physically punishing. This project studies vendors' routines, bodies and working conditions and designs a pushcart that reduces physical strain, protects produce and vendor from the weather, speeds up setting up at each stop, and stays within a realistic price for vendors. The design is developed through scale models and a full-size prototype and evaluated in user trials.

    Introduction

    The Street Vendors (Protection of Livelihood and Regulation of Street Vending) Act, 2014 recognises vending as a legitimate livelihood, and many cities have begun issuing vending certificates and designating vending zones. However, very little design attention has gone into vendors' equipment. Carts are made by local fabricators from angle iron, plywood and bicycle wheels, and they have hardly changed in decades.

    Existing product vs proposed product

    • Existing: fixed handle height regardless of the vendor's stature; heavy angle-iron and plywood frame; small, narrow wheels that catch in potholes; flat deck with produce piled in baskets; tarpaulin tied to bamboo poles for shade; no cold storage; cash kept in a pouch.
    • Proposed: handle adjustable across the range of Indian adult elbow heights; lighter tubular frame with a lower centre of gravity; larger wheels with a simple brake; a fold-out three-tier display that opens in under a minute; detachable shade canopy; a cold box combining insulation with evaporative cooling for greens; a lockable cash drawer and a QR-code panel.

    Research gap

    Ergonomic studies of Indian manual carts and handcarts exist in occupational-health literature, and design schools have explored vending kiosks for fixed locations, but few projects design a mobile pushcart through full-scale prototyping and user trials with vendors, with costs checked against what vendors pay local fabricators. This project addresses that gap.

    Feasibility

    • Manufacturing: the design uses processes available in any town — tube bending, MIG welding, sheet-metal work, powder coating and simple moulded or fabricated HDPE parts — so a local fabricator can make it.
    • Economic: material and labour costs are estimated from quotations by two fabricators, compared with the price of a conventional cart.
    • User access: vendors are recruited through a vendors' association with informed consent; trials happen on their normal routes.
  3. 1 min

    Problem statement

    Mobile vegetable and fruit vendors push heavy, improvised carts for many hours every day on uneven roads, in heat and rain. Fixed handle heights, poor weight distribution and small wheels cause back, shoulder and wrist strain; lack of shade exposes vendors and produce to the sun; leafy vegetables wilt and lose value by afternoon; and unpacking and re-stacking produce at every stop wastes time. Vendors cannot afford expensive equipment, and fabricators have no design reference to work from.

    The problem this project addresses is: how can a pushcart for mobile vegetable vendors be designed so that it reduces physical strain, protects produce and vendor, speeds up setting up at each stop, and can be built by a local fabricator at a cost close to that of a conventional cart? The answer must be grounded in research with vendors and tested with a full-scale prototype.

  4. 1 min

    Objectives & scope

    1. 01Understand vendors' daily routines, routes, loads, pain points and aspirations through shadowing and interviews with at least twelve vendors.
    2. 02Derive design dimensions for handle height, reach and display heights from Indian anthropometric data.
    3. 03Generate and evaluate concepts through sketches and 1:5 scale models, selecting one with a weighted evaluation matrix.
    4. 04Develop the selected concept in Rhino with a CMF study comparing frame, deck and canopy materials.
    5. 05Build a full-scale working prototype with a local fabricator and document costs.
    6. 06Conduct user trials with vendors on their own routes and compare effort, set-up time and satisfaction with their existing carts.
    7. 07Present the work as a process document, portfolio, boards and the physical prototype at the jury.

    Scope

    In scope

    • A mobile pushcart for vegetable and fruit vendors carrying a typical daily load.
    • Ergonomics of pushing, steering, braking and serving; display, shade, cold storage and cash storage.
    • Materials, manufacturing processes and cost for small-batch local fabrication.
    • Scale models, one full-scale prototype and user trials with vendors.

    Out of scope

    • Motorised or electric-assist carts (noted for future work).
    • Fixed vending kiosks and vending-zone design.
    • Certification or mass-production tooling.
    • Detailed structural simulation; the frame is sized by established practice and tested physically.
  5. 1 min

    Methodology

    The project follows a user-centred product-design process — research, define, ideate, prototype, test — over about 18 weeks.

    PhaseWeeksWorkOutput
    Research1–4Shadowing vendors on their routes, semi-structured interviews, body-mapping of pain, measuring existing carts, weighing loads, study of fabricators' workshopsField notes, cart measurements, research boards
    Define5–6Task analysis, user personas, anthropometric dimensioning, design brief with requirements and constraintsDesign brief, requirement list
    Ideate7–9Sketch concepts, cardboard mock-ups, 1:5 scale models of three concepts, evaluation matrix with vendors' inputConcept boards, scale models
    Develop10–13Rhino modelling, CMF study, KeyShot renders, joint and mechanism details, cost estimate with fabricators3D model, CMF board, drawings
    Prototype & test14–16Full-scale prototype, user trials with vendors on their routes, iteration on handle, hinge and canopy detailsPrototype, trial report
    Deliver17–18Final refinements, process document, portfolio, boards, jury rehearsalFinal deliverables

    Research ethics: consent explained verbally in the vendor's language; no faces or names in the portfolio without permission; trials never interrupt vendors' sales, and vendors keep their own cart available as back-up.

  6. 1 min

    Architecture & tech stack

    • Rhino 3D
    • KeyShot (renders, CMF studies)
    • Adobe Illustrator / Photoshop (boards)
    • Adobe InDesign (process document)
    • Cardboard and foam-core mock-ups
    • Workshop fabrication (MS tube, welding, sheet work)

    For a product project, the architecture is the design process and the product's system of parts.

    flowchart TD
      A[Shadowing + interviews with vendors] --> C[Pain points + task analysis]
      B[Existing cart measurements + loads] --> C
      D[Indian anthropometric data] --> E[Design dimensions]
      C --> F[Design brief + requirements]
      E --> F
      F --> G[Sketches + cardboard mock-ups]
      G --> H[Three 1:5 scale models]
      H --> I{Evaluation matrix with vendors}
      I --> J[Selected concept]
      J --> K[Rhino model + CMF study]
      K --> L[KeyShot renders + drawings]
      K --> M[Full-scale prototype with fabricator]
      M --> N{User trials on routes}
      N -->|issues| O[Iterate details]
      O --> M
      N -->|accepted| P[Process document, portfolio, jury]

    Product system

    • Chassis: tubular frame with a low deck, two larger rear wheels and a front castor with a foot brake.
    • Handle: telescopic push handle with a pin-lock set across the elbow-height range from the anthropometric data.
    • Display: three hinged trays that fold out into tiers and fold flat for moving, with lips to stop produce rolling.
    • Cold box: insulated compartment with a wet-cloth evaporative lid for greens and herbs, drained at the bottom.
    • Shade: detachable canopy on two sockets that covers vendor and display.
    • Utility: lockable cash drawer, QR-code panel, hooks for weighing scale and bags.
  7. 6 modules

    Modules

    • Field Research with Vendors

      Shadowing twelve or more vendors on their routes, interviews in their language, body-mapping of pain, measurement of existing carts and weighing of typical daily loads, recorded as field notes, photos and research boards.

    • Ergonomics & Anthropometry

      Uses Indian anthropometric data to set handle height range, reach to the display tiers and serving height, and analyses push, steer and brake tasks to decide wheel size, deck height and centre of gravity.

    • Concept Development

      Sketches and cardboard mock-ups, three 1:5 scale models exploring different display and folding strategies, and a weighted evaluation matrix scored with vendors to select the final concept.

    • Digital Modelling & CMF

      Rhino model of the full cart with joints and mechanisms, a CMF study comparing powder-coated MS tube, HDPE panels and treated bamboo on weight, durability, cost and repairability, and KeyShot renders of the final colour and finish.

    • Prototyping with a Fabricator

      Full-scale working prototype built in a local fabricator's workshop using tube bending, welding and sheet work, with a documented bill of materials, labour time and cost compared with a conventional cart.

    • User Trials & Iteration

      Trials with vendors on their own routes measuring set-up time, perceived exertion and satisfaction compared with their existing carts, followed by changes to handle locks, hinges and canopy fittings.

  8. Locked

    Presentation

    12 slides with speaker notes. The outline below is free; the bullets, notes and the generated .pptx unlock with the project.

    1. Ergonomic Vegetable-Vendor Pushcart
    2. The problem
    3. Brief & objectives
    4. Research
    5. Ergonomics
    6. Concepts
    7. Final design
    8. CMF
    9. Prototype
    10. User trials
    11. Iteration
    12. Reflection & future scope

    Bullets, speaker notes and the .pptx download unlock with the project.

    Presentation is locked: 12 slides, Speaker notes, .pptx download.

  9. 1 min

    Future scope

    • Develop an electric-assist version with a small hub motor and swappable battery for hilly routes.
    • Add a solar panel on the canopy for lighting and phone charging during evening sales.
    • Create an open fabrication guide with drawings so any local workshop can build the cart.
    • Adapt the platform for flower, fruit-juice or snack vendors with modular inserts.
    • Run a longer trial over a full season to study durability and maintenance.
  10. 7 sources

    References

    1. Chakrabarti, D. — Indian Anthropometric Dimensions for Ergonomic Design Practice (National Institute of Design, 1997)
    2. Ulrich, K. T. and Eppinger, S. D. — Product Design and Development
    3. Ashby, M. and Johnson, K. — Materials and Design: The Art and Science of Material Selection in Product Design
    4. The Street Vendors (Protection of Livelihood and Regulation of Street Vending) Act, 2014 — India Code
    5. Pheasant, S. and Haslegrave, C. M. — Bodyspace: Anthropometry, Ergonomics and the Design of Work
    6. Rhino 3D — McNeel
    7. Borg, G. — Borg's Perceived Exertion and Pain Scales

    Cite this bundle

    OnlyProjects. (2026). Ergonomic Vegetable-Vendor Pushcart with Shade, Insulated Cold Box and Fold-Out Display (Rhino/KeyShot): B.Des Product Design project bundle [Educational resource]. https://onlyprojects.online/projects/bdes-product-ergonomic-vegetable-vendor-pushcart

Slides, diagrams & files

12 slides. Titles are free; bullets, speaker notes and the .pptx unlock with the project.

  1. SLIDE 1

    Ergonomic Vegetable-Vendor Pushcart

  2. SLIDE 2

    The problem

  3. SLIDE 3

    Brief & objectives

  4. SLIDE 4

    Research

  5. SLIDE 5

    Ergonomics

  6. SLIDE 6

    Concepts

  7. SLIDE 7

    Final design

  8. SLIDE 8

    CMF

  9. SLIDE 9

    Prototype

  10. SLIDE 10

    User trials

  11. SLIDE 11

    Iteration

  12. SLIDE 12

    Reflection & future scope

Architecture diagram

1
flowchart TD
  A[Shadowing + interviews with vendors] --> C[Pain points + task analysis]
  B[Existing cart measurements + loads] --> C
  D[Indian anthropometric data] --> E[Design dimensions]
  C --> F[Design brief + requirements]
  E --> F
  F --> G[Sketches + cardboard mock-ups]
  G --> H[Three 1:5 scale models]
  H --> I{Evaluation matrix with vendors}
  I --> J[Selected concept]
  J --> K[Rhino model + CMF study]
  K --> L[KeyShot renders + drawings]
  K --> M[Full-scale prototype with fabricator]
  M --> N{User trials on routes}
  N -->|issues| O[Iterate details]
  O --> M
  N -->|accepted| P[Process document, portfolio, jury]

Files

Viva questions & answers

3 of 15 questions free. Explain each answer in your own words before you move on.

  1. Concept

    Why did you use Indian anthropometric data instead of general ergonomics tables?

    Most general tables come from Western populations whose body dimensions differ from Indian adults. Handle height, reach and serving height must suit the vendors who will use the cart, so I used Chakrabarti's Indian anthropometric dimensions and chose percentiles that cover most male and female vendors.

  2. Concept

    What does CMF mean and why does it matter for a pushcart?

    CMF stands for colour, material and finish. For a pushcart it decides weight, strength, weather resistance, repairability, cost and how the cart looks to customers. A material that is light but cannot be repaired by a local welder would fail vendors, so CMF choices were judged on those practical criteria as well as appearance.

  3. Concept

    Why did you design for a local fabricator rather than a factory?

    Vendors buy carts from local fabricators and get them repaired there. A design needing moulds or special machines would be too expensive and impossible to repair. Using tube bending, welding and sheet work keeps the cart affordable, repairable and easy to adopt.

+12 more questions

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For educational purposes only. Use this bundle to understand how the project works, then build and write your own. Submitting it verbatim is between you, your conscience and your external examiner.